Threat Bulletin 0113: HTTP GET flood against a gaming community platform in Latin America

On Monday 2 August 2021 at 04:16 UTC, a HTTP GET flood targeted a gaming community customer in Latin America. The attack peaked at 55.8 million requests per second and lasted 140 minutes. Traffic originated from 679 autonomous systems in 117 countries, predominantly mobile carrier ranges.

Vector HTTP GET flood
Peak 55.8 million requests per second
Duration 140 min
Time to mitigation 0.547 s
Attack traffic reaching origin 0.087%
Legitimate traffic challenged 0.01%

Timeline

The attack was preceded by a hacktivist channel announcing the target. Request rates on the targeted routes exceeded their hourly baseline by a factor of 42 within 20 seconds. The risk score of participating clients crossed the challenge threshold automatically and proof-of-work difficulty rose with origin load.

What the customer saw

No customer-visible impact. The on-call engineer was notified and acknowledged the incident from the dashboard.

Recommendations

  • Review allow-listed partner ranges quarterly.
  • Enable authenticated origin pulls.
  • Keep origin IPs out of public DNS history.

4 thoughts on “Threat Bulletin 0113: HTTP GET flood against a gaming community platform in Latin America”

  1. We moved from a scrubbing provider to always-on last year; time to mitigation went from minutes to basically nothing.

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