Threat Bulletin 0229: ACK flood against a gaming community platform in the Middle East

On Monday 10 January 2022 at 04:44 UTC, a ACK flood targeted a gaming community customer in the Middle East. The attack peaked at 310.8 Gbps and lasted 58 minutes. Traffic originated from 1713 autonomous systems in 40 countries, predominantly misconfigured open reflectors.

Vector ACK flood
Peak 310.8 Gbps
Duration 58 min
Time to mitigation 0.191 s
Attack traffic reaching origin 0.012%
Legitimate traffic challenged 0.63%

Timeline

The attack was preceded by a breaking political story. Edge packet filters identified the flood by source port and payload signature and dropped it at line rate across 35 points of presence.

What the customer saw

A brief increase in p99 latency of 21 ms during the first minute, then normal service.

Recommendations

  • Enable log streaming to your SIEM for faster correlation.
  • Enable authenticated origin pulls.
  • Review allow-listed partner ranges quarterly.

10 thoughts on “Threat Bulletin 0229: ACK flood against a gaming community platform in the Middle East”

  1. We moved from a scrubbing provider to always-on last year; time to mitigation went from minutes to basically nothing.

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